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Resolved

Mouse Selection

description

As of now, you can only select things by starting in the upper left corner and pulling the selection box downwards and to the right. Right now, the selecting is done in the Player.cs class which I'll probably move to the Campus.cs file since it makes more sense to be there (the only reason it would be in there is if a single running game had more than one player, ie a game on the xBox 360 where there are people playing with multiple controllers or for PC multiple people are playing using multiple mice, neither of which are applicable to our game).

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